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- on mouseDown
- global checkforpuppets, speed, gMode, gWhichTrick, gMooVChan, gPerformance
- quickSwitch("symboltrans")
- set gMode to 0
- set checkforpuppets to 1
- allSpritesOff()
- cleanUpRolls()
- haltMovie()
- set speed to 1
- set gWhichTrick to the name of cast the castNum of sprite gMooVChan
- AllVisiblesOff()
- set gPerformance to "LydCU"
- SetBusy()
- play frame "LydCU"
- end
-